Game & System Designer
RTS Defence
A Tactical RTS meets tower defence.
RTS Defence is a single player RTS game where you must defend your base while upgrading your troops to take out the enemy.
My Role
I worked in a team of 3 to design this game. We worked to design a base prototype for our minimum viable product. We have also come up with many ideas to bring the game a step further.
I worked in engine to build the game level, assemble most game components and work with the unity asset store to build the game.
I was the lead programmer on this project. I worked to build a modular code base to allow for iterations and additions.
The Challenge
Design and build a game for two different player types, using player personas. One active player that enjoys micromanagement, and another that prefers city building.
Project Breakdown
The Plan
Gameplay Trailer
Under Construction...